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Spells: neutral

Paper (Weight: 1)
Price: 0.02 cr.
Durability: 0/1
Probability of Trigger: 100%
Item is not repairable
Made in Capital city
Paper (Weight: 1)
Price: 0.03 cr.
Durability: 0/1
Probability of Trigger: 100%
Item is not repairable
Made in Capital city
Paper (Weight: 1)
Price: 0.05 cr.
Durability: 0/1
Probability of Trigger: 100%
Item is not repairable
Made in Capital city
Scanner (Weight: 1)
Price: 1.00 cr.
Durability: 0/3
Probability of Trigger: 90%
Minimum required:
  • Level: 4
  • Intelligence: 4
Spell cast: Сканирование
Item is not repairable
Made in Capital city
Backpack lock (Weight: 1)
Price: 1.00 cr.
Durability: 0/50
Probability of Trigger: 99%
Minimum required:
  • Level: 1
Item is not repairable
Made in Capital city
Garlic (protection from vampires) (Weight: 1)
Price: 2.00 cr.
Durability: 0/20
Probability of Trigger: 70%
Minimum required:
  • Level: 1
Spell cast: Защита от вампиров
Item is not repairable
Made in Capital city
Silence spell for 15 min. (Weight: 1)
Price: 20.00 cr.
Durability: 0/1
Probability of Trigger: 70%
Minimum required:
  • Level: 4
  • Intelligence: 1
Spell cast: Молчание
Item is not repairable
Made in Capital city
Garlic (protection from vampires) (Weight: 1)
Price: 3.00 cr.
Durability: 0/40
Probability of Trigger: 80%
Minimum required:
  • Level: 1
Spell cast: Защита от вампиров
Item is not repairable
Made in Capital city
Silence spell for 30 min. (Weight: 1)
Price: 40.00 cr.
Durability: 0/1
Probability of Trigger: 80%
Minimum required:
  • Level: 4
  • Intelligence: 2
Spell cast: Молчание
Item is not repairable
Made in Capital city
Assault (Weight: 1)
Price: 4.00 cr.
Durability: 0/1
Probability of Trigger: 70%
Minimum required:
  • Level: 4
  • Intelligence: 4
  • Mastery of Gray Magic: 4
Spell cast: Внезапность
Item is not repairable
Made in Capital city
Item Identification (Weight: 1)
Price: 5.00 cr.
Durability: 0/1
Probability of Trigger: 70%
Minimum required:
  • Level: 4
  • Intelligence: 2
Spell cast: Идентификация
Item is not repairable
Made in Capital city
Fist Attack (Weight: 1)
Price: 6.00 cr.
Durability: 0/1
Probability of Trigger: 70%
Minimum required:
  • Level: 4
  • Intelligence: 6
Spell cast: Внезапность
Item is not repairable
Made in Capital city
Minor Injury Treatment (Weight: 1)
Price: 7.00 cr.
Durability: 0/2
Probability of Trigger: 70%
Minimum required:
  • Level: 4
  • Intelligence: 8
  • Mastery of Light Magic: 1
Spell cast: Лечение
Item is not repairable
Made in Capital city
Bloody Attack (Weight: 1)
Price: 8.00 cr.
Durability: 0/1
Probability of Trigger: 70%
Minimum required:
  • Level: 4
  • Intelligence: 10
  • Mastery of Gray Magic: 4
Spell cast: Внезапность
Item is not repairable
Made in Capital city
Fetters (Weight: 1)
Price: 10.00 cr.
Durability: 0/1
Probability of Trigger: 70%
Minimum required:
  • Level: 4
  • Intelligence: 6
Spell cast: Путы
Item is not repairable
Made in Capital city
Invisibility (Weight: 1)
Price: 10.00 cr.
Durability: 0/1
Probability of Trigger: 70%
Minimum required:
  • Level: 7
  • Intelligence: 20
  • Wisdom: 5
Spell cast: Иллюзия
Item is not repairable
Made in Capital city
Moderate Injury Treatment (Weight: 1)
Price: 12.00 cr.
Durability: 0/2
Probability of Trigger: 70%
Minimum required:
  • Level: 5
  • Intelligence: 10
  • Mastery of Light Magic: 3
Spell cast: Лечение
Item is not repairable
Made in Capital city
Aspen Stake (Weight: 1)
Price: 14.00 cr.
Durability: 0/20
Probability of Trigger: 70%
Minimum required:
  • Level: 1
  • Endurance: 8
Item is not repairable
Made in Capital city
Heavy Injury Treatment (Weight: 1)
Price: 17.00 cr.
Durability: 0/2
Probability of Trigger: 70%
Minimum required:
  • Level: 6
  • Intelligence: 12
  • Mastery of Light Magic: 6
Spell cast: Лечение
Item is not repairable
Made in Capital city
Teleportation (Weight: 1)
Price: 30.00 cr.
Durability: 0/2
Probability of Trigger: 70%
Minimum required:
  • Level: 4
  • Intelligence: 15
Item is not repairable
Made in Capital city
Transformation (Weight: 1)
Price: 40.00 cr.
Durability: 0/10
Probability of Trigger: 99%
Minimum required:
  • Level: 8
  • Intelligence: 6
  • Wisdom: 8
Item is not repairable
Made in Capital city
Magic Embedding (Weight: 1)
Price: 250.00 cr.
Durability: 0/1
Probability of Trigger: 80%
Minimum required:
  • Level: 7
  • Intelligence: 17
  • Wisdom: 3
Item is not repairable
Made in Capital city
Step Back (Weight: 1)
Price: 300.00 cr.
Durability: 0/1
Probability of Trigger: 99%
Minimum required:
  • Level: 4
Item is not repairable
Made in Capital city
Sword Sharpening +1 (Weight: 1)
Price: 20.00 cr.
Durability: 0/1
Probability of Trigger: 50%
Minimum required:
  • Level: 4
  • Intelligence: 4
  • Mastery of swords: 1
  • Mastery of Gray Magic: 1
Spell cast: Заточка оружия
Item is not repairable
Made in Capital city
Club Sharpening +1 (Weight: 1)
Price: 20.00 cr.
Durability: 0/1
Probability of Trigger: 50%
Minimum required:
  • Level: 4
  • Intelligence: 4
  • Mastery of hammers and maces: 1
  • Mastery of Gray Magic: 1
Spell cast: Заточка оружия
Item is not repairable
Made in Capital city
Knife Sharpening +1 (Weight: 1)
Price: 20.00 cr.
Durability: 0/1
Probability of Trigger: 50%
Minimum required:
  • Level: 4
  • Intelligence: 4
  • Mastery of knives and brass knuckles: 1
  • Mastery of Gray Magic: 1
Spell cast: Заточка оружия
Item is not repairable
Made in Capital city
Axe Sharpening +1 (Weight: 1)
Price: 20.00 cr.
Durability: 0/1
Probability of Trigger: 50%
Minimum required:
  • Level: 4
  • Intelligence: 4
  • Mastery of axes: 1
  • Mastery of Gray Magic: 1
Spell cast: Заточка оружия
Item is not repairable
Made in Capital city
Sword Sharpening +2 (Weight: 1)
Price: 40.00 cr.
Durability: 0/1
Probability of Trigger: 60%
Minimum required:
  • Level: 4
  • Intelligence: 6
  • Mastery of swords: 2
  • Mastery of Gray Magic: 2
Spell cast: Заточка оружия
Item is not repairable
Made in Capital city
Club Sharpening +2 (Weight: 1)
Price: 40.00 cr.
Durability: 0/1
Probability of Trigger: 60%
Minimum required:
  • Level: 4
  • Intelligence: 6
  • Mastery of hammers and maces: 2
  • Mastery of Gray Magic: 2
Spell cast: Заточка оружия
Item is not repairable
Made in Capital city
Knife Sharpening +2 (Weight: 1)
Price: 40.00 cr.
Durability: 0/1
Probability of Trigger: 60%
Minimum required:
  • Level: 4
  • Intelligence: 6
  • Mastery of knives and brass knuckles: 2
  • Mastery of Gray Magic: 2
Spell cast: Заточка оружия
Item is not repairable
Made in Capital city
Axe Sharpening +2 (Weight: 1)
Price: 40.00 cr.
Durability: 0/1
Probability of Trigger: 60%
Minimum required:
  • Level: 4
  • Intelligence: 6
  • Mastery of axes: 2
  • Mastery of Gray Magic: 2
Spell cast: Заточка оружия
Item is not repairable
Made in Capital city
Sword Sharpening +3 (Weight: 1)
Price: 80.00 cr.
Durability: 0/1
Probability of Trigger: 70%
Minimum required:
  • Level: 4
  • Intelligence: 8
  • Mastery of swords: 3
  • Mastery of Gray Magic: 3
Spell cast: Заточка оружия
Item is not repairable
Made in Capital city
Club Sharpening +3 (Weight: 1)
Price: 80.00 cr.
Durability: 0/1
Probability of Trigger: 70%
Minimum required:
  • Level: 4
  • Intelligence: 8
  • Mastery of hammers and maces: 3
  • Mastery of Gray Magic: 3
Spell cast: Заточка оружия
Item is not repairable
Made in Capital city
Knife Sharpening +3 (Weight: 1)
Price: 80.00 cr.
Durability: 0/1
Probability of Trigger: 70%
Minimum required:
  • Level: 4
  • Intelligence: 8
  • Mastery of knives and brass knuckles: 3
  • Mastery of Gray Magic: 3
Spell cast: Заточка оружия
Item is not repairable
Made in Capital city
Axe Sharpening +3 (Weight: 1)
Price: 80.00 cr.
Durability: 0/1
Probability of Trigger: 70%
Minimum required:
  • Level: 4
  • Intelligence: 8
  • Mastery of axes: 3
  • Mastery of Gray Magic: 3
Spell cast: Заточка оружия
Item is not repairable
Made in Capital city
Sword Sharpening +4 (Weight: 1)
Price: 160.00 cr.
Durability: 0/1
Probability of Trigger: 80%
Minimum required:
  • Level: 4
  • Intelligence: 10
  • Mastery of swords: 4
  • Mastery of Gray Magic: 4
Spell cast: Заточка оружия
Item is not repairable
Made in Capital city
Club Sharpening +4 (Weight: 1)
Price: 160.00 cr.
Durability: 0/1
Probability of Trigger: 80%
Minimum required:
  • Level: 4
  • Intelligence: 10
  • Mastery of hammers and maces: 4
  • Mastery of Gray Magic: 4
Spell cast: Заточка оружия
Item is not repairable
Made in Capital city
Knife Sharpening +4 (Weight: 1)
Price: 160.00 cr.
Durability: 0/1
Probability of Trigger: 80%
Minimum required:
  • Level: 4
  • Intelligence: 10
  • Mastery of knives and brass knuckles: 4
  • Mastery of Gray Magic: 4
Spell cast: Заточка оружия
Item is not repairable
Made in Capital city
Axe Sharpening +4 (Weight: 1)
Price: 160.00 cr.
Durability: 0/1
Probability of Trigger: 80%
Minimum required:
  • Level: 4
  • Intelligence: 10
  • Mastery of axes: 4
  • Mastery of Gray Magic: 4
Spell cast: Заточка оружия
Item is not repairable
Made in Capital city
Sword Sharpening +5 (Weight: 1)
Price: 320.00 cr.
Durability: 0/1
Probability of Trigger: 90%
Minimum required:
  • Level: 4
  • Intelligence: 12
  • Mastery of swords: 5
  • Mastery of Gray Magic: 5
Spell cast: Заточка оружия
Item is not repairable
Made in Capital city
Club Sharpening +5 (Weight: 1)
Price: 320.00 cr.
Durability: 0/1
Probability of Trigger: 90%
Minimum required:
  • Level: 4
  • Intelligence: 12
  • Mastery of hammers and maces: 5
  • Mastery of Gray Magic: 5
Spell cast: Заточка оружия
Item is not repairable
Made in Capital city
Knife Sharpening +5 (Weight: 1)
Price: 320.00 cr.
Durability: 0/1
Probability of Trigger: 90%
Minimum required:
  • Level: 4
  • Intelligence: 12
  • Mastery of knives and brass knuckles: 5
  • Mastery of Gray Magic: 5
Spell cast: Заточка оружия
Item is not repairable
Made in Capital city
Axe sharpening +5 (Weight: 1)
Price: 320.00 cr.
Durability: 0/1
Probability of Trigger: 90%
Minimum required:
  • Level: 4
  • Intelligence: 12
  • Mastery of axes: 5
  • Mastery of Gray Magic: 5
Spell cast: Заточка оружия
Item is not repairable
Made in Capital city
Commentator's Notes (Weight: 1)
Price: 20.00 cr.
Durability: 0/10
Probability of Trigger: 99%
Minimum required:
  • Level: 6
  • Intelligence: 5
Item is not repairable
Made in Capital city
Vampirism (Weight: 1)
Price: 0.01 cr.
Durability: 0/1
Probability of Trigger: 100%
Spell cast: Вампиризм
Item is not repairable
Made in Capital city
Key to the Labyrinth (Weight: 1)
Price: 5.00 ekr.
Durability: 0/1
Probability of Trigger: 100%
Expiration date: 6 days.
Spell cast: Ускоритель времени
Item is not repairable
Made in Capital city
Experience Scroll (Weight: 0.1)
Price: 0.10 cr.
Durability: 0/1
Spell cast: Свиток опыта
Item is not repairable
Made in Capital city
Ecr. Silence Spell for 30 min. (Weight: 1)
Price: 0.50 ekr.
Durability: 0/1
Probability of Trigger: 90%
Minimum required:
  • Level: 4
Spell cast: Молчание
Item is not repairable
Made in Capital city
Ecr. Assault (Weight: 1)
Price: 0.50 ekr.
Durability: 0/1
Probability of Trigger: 90%
Minimum required:
  • Level: 4
Spell cast: Внезапность
Item is not repairable
Made in Capital city
Ecr. Fist Attack (Weight: 1)
Price: 0.70 ekr.
Durability: 0/1
Probability of Trigger: 90%
Minimum required:
  • Level: 4
Spell cast: Внезапность
Item is not repairable
Made in Capital city
Ecr. Bloody Attack (Weight: 1)
Price: 1.00 ekr.
Durability: 0/1
Probability of Trigger: 90%
Minimum required:
  • Level: 4
Spell cast: Внезапность
Item is not repairable
Made in Capital city
Ecr. Treat Severe Injuries (Weight: 1)
Price: 2.00 ekr.
Durability: 0/1
Probability of Trigger: 90%
Minimum required:
  • Level: 4
Spell cast: Лечение
Item is not repairable
Made in Capital city
Inlay Scroll (Weight: 1)
Price: 1.00 cr.
Durability: 0/1
Spell cast: Инкрустация
Made in Capital city
Ecr. Flawless Topaz (Weight: 1)
Price: 10.00 ekr.
Durability: 0/1
Spell cast: Инкрустация
Made in Capital city
Pass to the Labyrinth (Weight: 1)
Price: 10.00 ekr.
Durability: 0/1
Spell cast: Ускоритель времени
Item is not repairable
Made in Capital city
Pass to the Tower of Elements (Weight: 0.1)
Price: 1.00 cr.
Durability: 0/1
Spell cast: Ускоритель времени
Item is not repairable
Made in Capital city
Carapace of Anger (Weight: 1)
Price: 10.00 cr.
Durability: 0/1
Spell cast: Ускоритель времени
Item is not repairable
Made in Capital city

Head 1: About the game

  • User Agreement
  • Referral system
  • Game interface
  • Partners

Head 2: Character development

  • Character characteristics
  • Classes
  • Skills
  • Battle table
  • Item modification
  • Development 0-4 level

Head 3: Club locations

  • Central square
  • Castle street
  • Scarecrow street
  • Large shopping street

Head 4: Abilities

  • Path of light
  • Path of darkness
  • Path of neutrality
  • Chaos
  • Paladins
  • Changing an inclination

Head 5: Dealers and services

  • Dealers
  • Silver account
  • Golden account
  • Platinum account
  • Services

Head 6: Clans

  • About clans
  • Joining a clan
  • Registering a clan
  • List of clans
  • Clan wars

Head 7: Items

  • Knuckle dusters, knives
  • Axes
  • Clubs, maces
  • Swords
  • Shields
  • Boots
  • Gloves
  • Shirts
  • Heavy armor
  • Helmets
  • Earrings
  • Necklaces
  • Rings
  • Stones
  • Neutral spells
  • Combat and protective spells
  • Elixirs
  • Food