Skills
Skills
With each new level, the character gains 1 mastery of possession (skill). Mastery is divided into 2 types: mastery of weapons and magic mastery.
Mastery of possession of weapons:
- Knives and brass knuckles
- Swords
- Clubs, maces
- Axes and poleaxes
Each added mastery to a weapon increases the strike of the corresponding weapon by one. If you use swords, then mastery should be added to mastery of swords, if axes, then to mastery of axes, etc. Each skill can be raised to 5, but some things add skills beyond that.
Magic Mastery:
- Light Magic
- Gray Magic
- Dark Magic
Magic Mastery of one or another magic is needed to cast spells. Spells are divided into combat, defensive and neutral.